feat: add end-state detection and prevent airing auto-complete
This commit is contained in:
@@ -1,4 +1,4 @@
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import { state } from "../state";
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import { state, showEndState, hideEndState } from "../state";
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import type { SkipSegment } from "../types";
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import { resolveActiveSegments, renderSegments } from "../skip/segments";
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import { updateSubtitleOptions } from "../subtitles";
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@@ -7,6 +7,7 @@ import { updateModeButtons } from "../mode";
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import { updateOverlay, isAutoplayEnabled, switchEpisodeRange } from "./ui";
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import { markEpisodeTransition } from "../progress";
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import { safeLocalStorage } from "../storage";
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import { completeAnime } from "./complete";
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/**
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* Handles video end: either marks complete or loads next episode.
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@@ -16,14 +17,20 @@ export const goToNextEpisode = async (): Promise<void> => {
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const currentEp = Number.parseInt(state.currentEpisode, 10);
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if (!currentEp) return;
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// final episode: trigger completion flow
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// final episode: trigger completion flow or just stop if airing
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if (state.totalEpisodes > 0 && currentEp >= state.totalEpisodes) {
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import("./complete").then((m) => m.completeAnime(currentEp));
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if (!state.isAiring) {
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void completeAnime(currentEp);
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}
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showEndState();
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return;
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}
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// skip if autoplay disabled
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if (!isAutoplayEnabled()) return;
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if (!isAutoplayEnabled()) {
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showEndState();
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return;
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}
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const nextEp = currentEp + 1;
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markEpisodeTransition(nextEp);
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@@ -61,6 +68,10 @@ export const goToNextEpisode = async (): Promise<void> => {
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state.currentEpisode = String(nextEp);
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state.currentMode = fallback;
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state.endedProgressSaved = false;
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hideEndState();
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if (data.mode_switched_from === "dub" && fallback === "sub") {
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window.showToast?.({
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message: `Episode ${nextEp} is only available in sub, switched from dub.`,
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@@ -1,4 +1,4 @@
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import { state, initState } from "./state";
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import { state, initState, showEndState, hideEndState } from "./state";
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import { invalidateBounds, updateTimeline } from "./timeline";
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import { setupControls, showControls } from "./controls";
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import { setupKeyboard } from "./keyboard";
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@@ -11,7 +11,7 @@ import { goToNextEpisode } from "./episodes/nav";
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import { resolveActiveSegments, renderSegments } from "./skip/segments";
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import { setupSegmentEditor } from "./skip/editor";
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import { setupThumbnails } from "./episodes/thumbnails";
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import { markEpisodeTransition, setupProgress } from "./progress";
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import { markEpisodeTransition, saveEndedProgress, setupProgress } from "./progress";
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import { safeLocalStorage } from "./storage";
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import {
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absoluteTimeFromDisplay,
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@@ -137,10 +137,16 @@ const initPlayer = (): void => {
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resolveActiveSegments();
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renderSegments();
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// resume from saved position
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// Resume from saved position
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const startTime = state.startTimeSeconds;
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if (startTime > 0 && state.video.currentTime <= 0.5 && getBounds().duration > startTime) {
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state.video.currentTime = absoluteTimeFromDisplay(startTime);
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const bounds = getBounds();
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const resumeTime = bounds.duration > 0 ? Math.min(startTime, bounds.duration) : 0;
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const isAtEnd = startTime > 0 && bounds.duration > 0 && startTime >= bounds.duration - 2;
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if (startTime > 0 && state.video.currentTime <= 2) {
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if (resumeTime > 0) {
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state.video.currentTime = absoluteTimeFromDisplay(resumeTime);
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}
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}
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// resume after mode switch
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if (state.pendingSeekTime !== null) {
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@@ -151,12 +157,18 @@ const initPlayer = (): void => {
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state.transitionEpisode = null;
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}
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// autoplay if not already playing (inline script may have already called play())
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if (state.shouldAutoPlay || state.video.paused) {
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// but don't autoplay if we've reached the end
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if (!isAtEnd && (state.shouldAutoPlay || state.video.paused)) {
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state.video.play().catch(() => undefined);
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}
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updateTimeline(state.video.currentTime);
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updateSkipButton(state.video.currentTime);
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// Apply end-state visuals if we resumed at the end
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if (isAtEnd) {
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showEndState();
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}
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};
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state.video.addEventListener("loadedmetadata", onLoadedMetadata, { signal });
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@@ -200,14 +212,20 @@ const initPlayer = (): void => {
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updateTimeline(state.video.currentTime);
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updateSubtitleRender(displayTimeFromAbsolute(state.video.currentTime));
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updateSkipButton(state.video.currentTime);
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// Restore visibility if we've moved away from the end
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if (state.video.currentTime < state.video.duration - 1) {
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hideEndState();
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}
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},
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{ signal },
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);
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state.video.addEventListener(
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"ended",
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() => {
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goToNextEpisode();
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async () => {
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await saveEndedProgress();
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await goToNextEpisode();
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},
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{ signal },
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);
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@@ -1,8 +1,16 @@
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import { state } from "./state";
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import { displayTimeFromAbsolute } from "./timeline";
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import { displayTimeFromAbsolute, getBounds } from "./timeline";
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const snapToEnd = (time: number): number => {
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const duration = getBounds().duration;
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if (duration > 0 && Math.abs(time - duration) < 2) {
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return duration;
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}
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return time;
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};
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// builds JSON payload for progress API
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const buildPayload = (episode: number, seconds: number) =>
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const buildPayload = (episode: number, seconds: number): string =>
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JSON.stringify({
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mal_id: state.malID,
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episode,
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@@ -10,7 +18,7 @@ const buildPayload = (episode: number, seconds: number) =>
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});
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// sends progress via beacon (survives page unload)
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const sendBeacon = (payload: string) => {
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const sendBeacon = (payload: string): boolean => {
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if (!navigator.sendBeacon) return false;
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navigator.sendBeacon("/api/watch-progress", new Blob([payload], { type: "application/json" }));
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return true;
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@@ -18,28 +26,38 @@ const sendBeacon = (payload: string) => {
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let saveProgressInFlight: Promise<void> | null = null;
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const currentProgressTime = (): number => displayTimeFromAbsolute(state.video.currentTime);
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/**
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* Saves current progress to backend.
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* Debounced: skips if within 5s of last save for same episode.
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*/
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export const saveProgress = async (): Promise<void> => {
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if (saveProgressInFlight) return saveProgressInFlight;
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export const saveProgress = async (
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force: boolean = false,
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progressSeconds: number = currentProgressTime(),
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): Promise<void> => {
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if (saveProgressInFlight) {
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if (!force) return saveProgressInFlight;
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await saveProgressInFlight;
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}
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const request = (async (): Promise<void> => {
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if (state.transitionEpisode !== null || !state.malID || state.video.currentTime < 1) return;
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if (state.endedProgressSaved && !force) return;
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if (state.transitionEpisode !== null || !state.malID || progressSeconds < 1) return;
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const episode = Number.parseInt(state.currentEpisode, 10);
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if (!episode) return;
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const safeTime = displayTimeFromAbsolute(state.video.currentTime);
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// skip if recently saved
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const savedTime = snapToEnd(progressSeconds);
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// skip if recently saved, unless forced
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if (
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!force &&
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state.lastSavedProgress.episode === state.currentEpisode &&
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Math.abs(state.lastSavedProgress.seconds - safeTime) < 5
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Math.abs(state.lastSavedProgress.seconds - savedTime) < 5
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) {
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return;
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}
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const payload = buildPayload(episode, safeTime);
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const payload = buildPayload(episode, savedTime);
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try {
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const res = await fetch("/api/watch-progress", {
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method: "POST",
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@@ -49,7 +67,7 @@ export const saveProgress = async (): Promise<void> => {
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if (!res.ok) return;
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state.lastSavedProgress = {
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episode: state.currentEpisode,
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seconds: safeTime,
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seconds: savedTime,
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};
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} catch {}
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})();
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@@ -109,22 +127,36 @@ export const setupProgress = (): void => {
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state.video.addEventListener("pause", () => {
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window.clearTimeout(state.progressSaveTimer);
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state.progressSaveTimer = undefined;
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saveProgress();
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if (state.endedProgressSaved) return;
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// If we're at the very end, force a save to ensure we don't skip the last frame
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const isAtEnd =
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state.video.duration > 0 && Math.abs(state.video.currentTime - state.video.duration) < 1.5;
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saveProgress(isAtEnd);
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});
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// save after scrubbing
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window.addEventListener("mouseup", () => {
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state.isScrubbing = false;
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if (state.endedProgressSaved) return;
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saveProgress();
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});
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// save on page close
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window.addEventListener("beforeunload", () => {
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if (state.transitionEpisode !== null || state.completionSent || !state.malID) {
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if (state.endedProgressSaved || state.transitionEpisode !== null || !state.malID) {
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return;
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}
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const episode = Number.parseInt(state.currentEpisode, 10);
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if (!episode) return;
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sendBeacon(buildPayload(episode, displayTimeFromAbsolute(state.video.currentTime)));
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const time = displayTimeFromAbsolute(state.video.currentTime);
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sendBeacon(buildPayload(episode, snapToEnd(time)));
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});
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};
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export const saveEndedProgress = async (): Promise<void> => {
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const duration = getBounds().duration;
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state.endedProgressSaved = true;
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await saveProgress(true, duration > 0 ? duration : currentProgressTime());
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};
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