diff --git a/README.md b/README.md
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@@ -7,65 +7,186 @@
+
-MyAnimeList is a small self-hosted anime tracker and playback app. It keeps the catalog, watchlist,
-progress tracking, and player in one place, backed by a single SQLite database and a single Go
-server.
+MyAnimeList is a self-hosted anime tracker, catalog browser, watchlist, and playback app built as a
+portfolio-grade full-stack project. It brings the parts of an anime discovery workflow that usually
+live across several services into one local application: browsing titles, saving a watchlist,
+tracking progress, continuing episodes, reading metadata, finding recommendations, and watching
+through a browser player backed by provider integrations.
-Most of the UI is rendered on the server. HTMX handles lightweight updates like pagination and
-watchlist changes, while TypeScript is kept for the parts that need real browser state: the video
-player, search page, theme handling, and skip segment editor. The app also includes local users, API
-tokens, subtitle support, playlist rewriting, provider integrations, migrations, and startup data
-fixes.
+The project is intentionally built like a small real-world product instead of a throwaway demo. The
+backend is a Go application with feature-oriented modules, SQLite persistence, schema migrations,
+startup data fixes, provider clients, and tests around the parts that are easy to regress. The UI is
+mostly server-rendered with Go templates and enhanced with HTMX where partial updates make sense.
+TypeScript is reserved for browser-heavy behavior such as the video player, search interactions,
+theme handling, progress updates, subtitles, skip segments, and carousel controls.
-## Running
+## Why This Exists
-Requires [`mise`](https://mise.jdx.dev/), a C compiler for SQLite, and the tools managed in
-`.mise.toml`.
+I made this project to explore what a focused, personal media app can look like when it is treated
+with the same care as a production product. Anime tracking is a good problem space because it touches
+many practical engineering concerns without needing a large team or cloud platform:
+
+- local authentication and user-owned data
+- catalog search, browse filters, details pages, and recommendations
+- long-lived state such as watchlists, playback progress, and continue-watching rows
+- server-rendered pages with small, deliberate frontend islands
+- integration boundaries around external metadata and playback providers
+- background refresh policies, cache behavior, migrations, and data repair jobs
+- observability, request context, error handling, and testable service boundaries
+
+The goal is not to replace a commercial anime platform. The goal is to show how I think about product
+engineering: keeping the architecture understandable, making features feel cohesive, choosing boring
+tools where possible, and building enough operational structure that the app feels like it could keep
+growing.
+
+## What It Can Do
+
+- Browse and search anime using external catalog data.
+- View detail pages with metadata, synopsis, reviews, characters, statistics, related titles, themes,
+ and watch-order information.
+- Maintain a local watchlist with status-oriented user state.
+- Continue watching from stored playback progress.
+- Play episodes through an HLS-capable web player.
+- Rewrite playlists and proxy playback/subtitle requests through the server.
+- Track progress, completion, episode navigation, quality, keyboard controls, and player state in
+ TypeScript.
+- Support subtitles, subtitle caching, and VTT parsing.
+- Manage skip segments and local skip-segment overrides.
+- Generate personalized top picks from watchlist taste signals and recommendation data.
+- Run SQLite migrations and one-off data fixes as the data model evolves.
+- Create local users and run maintenance commands from `cmd/user`.
+
+## Architecture
+
+The repository is organized around product features and integration boundaries:
+
+| Path | Purpose |
+| --- | --- |
+| `cmd/server` | Application entry point for the web server. |
+| `cmd/user` | Local admin and maintenance commands. |
+| `internal/anime` | Catalog, details, browse, search, reviews, and recommendations wiring. |
+| `internal/auth` | Local authentication, middleware, and user session behavior. |
+| `internal/watchlist` | Watchlist handlers, service logic, and persistence access. |
+| `internal/playback` | Playback state, progress, proxy tokens, skip segments, and watch data. |
+| `internal/episodes` | Episode refresh and provider mapping logic. |
+| `internal/database` | SQLite setup, migrations, and startup data fixes. |
+| `internal/db` | Generated and helper database access code. |
+| `integrations/jikan` | Jikan API client, rate limiting, query helpers, and catalog types. |
+| `integrations/playback/allanime` | Playback provider client and extraction logic. |
+| `templates` | Server-rendered pages and reusable Go template components. |
+| `static` | TypeScript source for client-side interactions and player behavior. |
+| `scripts` | Bun-powered development and maintenance scripts. |
+
+The application uses Go for the long-running server, domain services, provider clients, and data
+access. SQLite keeps the app simple to run locally while still supporting real schema evolution
+through migrations. Bun is used for the frontend toolchain, TypeScript checks, formatting, linting,
+and small developer scripts. `mise` pins the tool versions so a fresh checkout can get to a working
+environment quickly.
+
+## Technology Choices
+
+- **Go** keeps the backend fast, explicit, and easy to ship as a single binary.
+- **Gin** provides HTTP routing and middleware without hiding the request lifecycle.
+- **Uber Fx** wires modules together in a way that keeps feature packages independent.
+- **SQLite** makes the project self-contained and easy to run without external infrastructure.
+- **Goose** manages migrations as the schema changes.
+- **Go templates** keep most UI rendering close to the server data model.
+- **HTMX** adds small partial updates without turning the app into a full SPA.
+- **TypeScript** handles the browser behavior that benefits from strong client-side structure.
+- **Tailwind CSS** provides a compact styling workflow.
+- **Bun** runs the frontend build, lint, format, and script tasks.
+- **mise** pins local tool versions for reproducible development.
+
+## Developer Experience
+
+This project is set up around a small number of repeatable commands. The main workflow is:
```bash
mise install
bun install
-just build
+just dev
+```
+
+`just dev` runs the app through Air, which rebuilds the Go server and frontend assets when relevant
+files change. The default server address is `http://localhost:3000`.
+
+Configuration is read from environment variables, and a local `.env` file is loaded automatically.
+Useful variables include:
+
+| Variable | Default | Purpose |
+| --- | --- | --- |
+| `PORT` | `3000` | HTTP port for the local server. |
+| `DATABASE_FILE` | `mal.db` | SQLite database path. |
+| `GIN_MODE` | release default | Gin runtime mode. |
+| `MAL_CORS_ALLOW_ALL` | disabled | Allows any origin when set to `1`; useful only for local or proxy setups. |
+| `PLAYBACK_PROXY_SECRET` | empty | Enables signed playback proxy tokens when set. |
+| `EPISODE_AVAILABILITY_MODE` | `auto` | Episode availability strategy: `auto`, `legacy`, or `jikan`. |
+| `MAL_JIKAN_TRACE` | disabled | Enables optional Jikan client tracing when truthy. |
+
+## Common Commands
+
+The project uses `just` as the command runner:
+
+| Command | Description |
+| --- | --- |
+| `just setup` | Install pinned tools with `mise` and install Bun dependencies. |
+| `just dev` | Start the local development server with live rebuilds. |
+| `just build` | Build the Go server, Tailwind CSS, and TypeScript assets. |
+| `just test` | Run the Go test suite. |
+| `just fmt` | Format Go code. |
+| `bun run format` | Format TypeScript and related frontend files with `oxfmt`. |
+| `just lint-go` | Run `golangci-lint` across Go packages. |
+| `just lint-ts` | Run type-aware `oxlint` against the TypeScript source. |
+| `just typecheck` | Run `tsc` without emitting files. |
+| `just check` | Run linting, tests, typechecking, and a full build. |
+| `just run` | Build and run the compiled server binary. |
+| `just clean` | Remove generated build output. |
+| `just new-data-fix name` | Scaffold a new data-fix file. |
+| `just run-fixes` | Run registered data fixes through the user command. |
+| `just fix-all` | Run the Bun maintenance script for data fixes. |
+
+To create a local user after setup:
+
+```bash
go run ./cmd/user
-just dev
```
-The app starts on `http://localhost:3000` by default. Configuration comes from environment
-variables, and a local `.env` file is loaded automatically. The most useful options are `PORT`,
-`DATABASE_FILE`, `PLAYBACK_PROXY_SECRET`, `EPISODE_AVAILABILITY_MODE`, and
-`ANIMESCHEDULE_API_TOKEN`.
+## Quality Bar
-## Development
+The codebase aims for a practical production style:
-The codebase is split between Go feature packages, external integrations, server-rendered templates,
-and a small frontend asset pipeline. `cmd/server` starts the web app, `cmd/user` contains local
-admin tools, `internal` holds the application modules, `integrations` holds provider clients, and
-`templates`, `static`, and `dist` contain the UI.
+- feature packages own their handlers, services, repositories, and module wiring;
+- external provider behavior is isolated in `integrations`;
+- migrations are versioned and committed with the application code;
+- template components use named props instead of implicit positional state;
+- tests focus on database helpers, provider behavior, rendering helpers, recommendations, playback,
+ observability, and request handling;
+- linting and typechecking are part of the normal local workflow;
+- maintenance scripts are kept in the repo instead of living as undocumented one-off commands.
-The common development commands are in the `justfile`.
+## Project Status
-```bash
-just setup
-just dev
-just fmt
-just test
-just lint-go
-just lint-ts
-just typecheck
-just build
-```
+This is a personal portfolio project and local-first application. It is still evolving, but the repo
+is structured to make future work straightforward: add migrations when the data model changes, keep
+provider-specific logic behind integration packages, prefer server-rendered flows by default, and use
+TypeScript only where browser state is genuinely doing work.
-Run the full local check with:
+## Community And Security
-```bash
-just check
-```
+Please read the project docs before contributing or using code from this repository:
+
+- [`CODE_OF_CONDUCT.md`](CODE_OF_CONDUCT.md) describes the expected standard for respectful
+ participation.
+- [`SECURITY.md`](SECURITY.md) explains how to report security issues and how this project treats
+ sensitive playback, auth, and local data concerns.
+- [`LICENSE`](LICENSE) contains the MIT license for this project.
## License
-MIT. See [`LICENSE`](LICENSE).
+This project is released under the MIT License. See [`LICENSE`](LICENSE) for the full text.