fix: player dropdown light-mode visibility
This commit is contained in:
@@ -48,13 +48,13 @@ export const updateModeButtons = (): void => {
|
||||
const m = state.currentMode;
|
||||
|
||||
dub?.classList.toggle('text-accent', m === 'dub');
|
||||
dub?.classList.toggle('text-white', m !== 'dub');
|
||||
dub?.classList.toggle('text-foreground', m !== 'dub');
|
||||
dub?.classList.toggle('opacity-50', !state.availableModes.includes('dub'));
|
||||
dub?.classList.toggle('cursor-not-allowed', !state.availableModes.includes('dub'));
|
||||
dub && (dub.disabled = !state.availableModes.includes('dub'));
|
||||
|
||||
sub?.classList.toggle('text-accent', m === 'sub');
|
||||
sub?.classList.toggle('text-white', m !== 'sub');
|
||||
sub?.classList.toggle('text-foreground', m !== 'sub');
|
||||
sub?.classList.toggle('opacity-50', !state.availableModes.includes('sub'));
|
||||
sub?.classList.toggle('cursor-not-allowed', !state.availableModes.includes('sub'));
|
||||
sub && (sub.disabled = !state.availableModes.includes('sub'));
|
||||
|
||||
Reference in New Issue
Block a user