refactor: group episode state
This commit is contained in:
@@ -12,7 +12,7 @@ const snapToEnd = (time: number): number => {
|
||||
// builds JSON payload for progress API
|
||||
const buildPayload = (episode: number, seconds: number): string =>
|
||||
JSON.stringify({
|
||||
mal_id: state.malID,
|
||||
mal_id: state.episode.malID,
|
||||
episode,
|
||||
time_seconds: seconds,
|
||||
});
|
||||
@@ -26,7 +26,7 @@ const sendBeacon = (payload: string): boolean => {
|
||||
|
||||
let saveProgressInFlight: Promise<void> | null = null;
|
||||
|
||||
const currentProgressTime = (): number => displayTimeFromAbsolute(state.video.currentTime);
|
||||
const currentProgressTime = (): number => displayTimeFromAbsolute(state.elements.video.currentTime);
|
||||
|
||||
/**
|
||||
* Saves current progress to backend.
|
||||
@@ -42,17 +42,18 @@ export const saveProgress = async (
|
||||
}
|
||||
|
||||
const request = (async (): Promise<void> => {
|
||||
if (state.endedProgressSaved && !force) return;
|
||||
if (state.transitionEpisode !== null || !state.malID || progressSeconds < 1) return;
|
||||
const episode = Number.parseInt(state.currentEpisode, 10);
|
||||
if (state.episode.endedProgressSaved && !force) return;
|
||||
if (state.episode.transitionEpisode !== null || !state.episode.malID || progressSeconds < 1)
|
||||
return;
|
||||
const episode = Number.parseInt(state.episode.current, 10);
|
||||
if (!episode) return;
|
||||
|
||||
const savedTime = snapToEnd(progressSeconds);
|
||||
// skip if recently saved, unless forced
|
||||
if (
|
||||
!force &&
|
||||
state.lastSavedProgress.episode === state.currentEpisode &&
|
||||
Math.abs(state.lastSavedProgress.seconds - savedTime) < 5
|
||||
state.episode.lastSavedProgress.episode === state.episode.current &&
|
||||
Math.abs(state.episode.lastSavedProgress.seconds - savedTime) < 5
|
||||
) {
|
||||
return;
|
||||
}
|
||||
@@ -65,8 +66,8 @@ export const saveProgress = async (
|
||||
body: payload,
|
||||
});
|
||||
if (!res.ok) return;
|
||||
state.lastSavedProgress = {
|
||||
episode: state.currentEpisode,
|
||||
state.episode.lastSavedProgress = {
|
||||
episode: state.episode.current,
|
||||
seconds: savedTime,
|
||||
};
|
||||
} catch (e) {
|
||||
@@ -86,9 +87,9 @@ export const saveProgress = async (
|
||||
|
||||
// schedules periodic save every 30s during playback
|
||||
const scheduleProgressSave = (): void => {
|
||||
if (state.progressSaveTimer !== undefined) return;
|
||||
state.progressSaveTimer = window.setTimeout(() => {
|
||||
state.progressSaveTimer = undefined;
|
||||
if (state.timers.progressSaveTimer !== undefined) return;
|
||||
state.timers.progressSaveTimer = window.setTimeout(() => {
|
||||
state.timers.progressSaveTimer = undefined;
|
||||
saveProgress();
|
||||
}, 30000);
|
||||
};
|
||||
@@ -98,12 +99,12 @@ const scheduleProgressSave = (): void => {
|
||||
* Uses beacon for reliability on page unload.
|
||||
*/
|
||||
export const markEpisodeTransition = (episodeNumber: number): void => {
|
||||
if (!state.malID || !episodeNumber) return;
|
||||
if (state.progressSaveTimer !== undefined) {
|
||||
window.clearTimeout(state.progressSaveTimer);
|
||||
state.progressSaveTimer = undefined;
|
||||
if (!state.episode.malID || !episodeNumber) return;
|
||||
if (state.timers.progressSaveTimer !== undefined) {
|
||||
window.clearTimeout(state.timers.progressSaveTimer);
|
||||
state.timers.progressSaveTimer = undefined;
|
||||
}
|
||||
state.transitionEpisode = episodeNumber;
|
||||
state.episode.transitionEpisode = episodeNumber;
|
||||
const payload = buildPayload(episodeNumber, 0);
|
||||
// beacon falls back to fetch with keepalive
|
||||
if (!sendBeacon(payload)) {
|
||||
@@ -121,44 +122,49 @@ export const markEpisodeTransition = (episodeNumber: number): void => {
|
||||
*/
|
||||
export const setupProgress = (): void => {
|
||||
// periodic save during playback
|
||||
state.video.addEventListener("timeupdate", () => {
|
||||
state.elements.video.addEventListener("timeupdate", () => {
|
||||
scheduleProgressSave();
|
||||
});
|
||||
|
||||
// immediate save on pause
|
||||
state.video.addEventListener("pause", () => {
|
||||
window.clearTimeout(state.progressSaveTimer);
|
||||
state.progressSaveTimer = undefined;
|
||||
if (state.endedProgressSaved) return;
|
||||
state.elements.video.addEventListener("pause", () => {
|
||||
window.clearTimeout(state.timers.progressSaveTimer);
|
||||
state.timers.progressSaveTimer = undefined;
|
||||
if (state.episode.endedProgressSaved) return;
|
||||
|
||||
// If we're at the very end, force a save to ensure we don't skip the last frame
|
||||
const isAtEnd =
|
||||
state.video.duration > 0 && Math.abs(state.video.currentTime - state.video.duration) < 1.5;
|
||||
state.elements.video.duration > 0 &&
|
||||
Math.abs(state.elements.video.currentTime - state.elements.video.duration) < 1.5;
|
||||
|
||||
saveProgress(isAtEnd);
|
||||
});
|
||||
|
||||
// save after scrubbing
|
||||
window.addEventListener("mouseup", () => {
|
||||
state.isScrubbing = false;
|
||||
if (state.endedProgressSaved) return;
|
||||
state.ui.isScrubbing = false;
|
||||
if (state.episode.endedProgressSaved) return;
|
||||
saveProgress();
|
||||
});
|
||||
|
||||
// save on page close
|
||||
window.addEventListener("beforeunload", () => {
|
||||
if (state.endedProgressSaved || state.transitionEpisode !== null || !state.malID) {
|
||||
if (
|
||||
state.episode.endedProgressSaved ||
|
||||
state.episode.transitionEpisode !== null ||
|
||||
!state.episode.malID
|
||||
) {
|
||||
return;
|
||||
}
|
||||
const episode = Number.parseInt(state.currentEpisode, 10);
|
||||
const episode = Number.parseInt(state.episode.current, 10);
|
||||
if (!episode) return;
|
||||
const time = displayTimeFromAbsolute(state.video.currentTime);
|
||||
const time = displayTimeFromAbsolute(state.elements.video.currentTime);
|
||||
sendBeacon(buildPayload(episode, snapToEnd(time)));
|
||||
});
|
||||
};
|
||||
|
||||
export const saveEndedProgress = async (): Promise<void> => {
|
||||
const duration = getBounds().duration;
|
||||
state.endedProgressSaved = true;
|
||||
state.episode.endedProgressSaved = true;
|
||||
await saveProgress(true, duration > 0 ? duration : currentProgressTime());
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user