refactor: reduce DurationSeconds complexity with token parsing
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@@ -230,35 +230,34 @@ func (a Anime) DurationSeconds() float64 {
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return 0
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}
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var hours, minutes int
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var isHours bool
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var currentNum string
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var currentValue int
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hasValue := false
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for _, c := range a.Duration {
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if c >= '0' && c <= '9' {
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currentNum += string(c)
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} else if c == ' ' && currentNum != "" {
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val, _ := strconv.Atoi(currentNum)
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if isHours {
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hours = val
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} else {
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minutes = val
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}
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currentNum = ""
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} else if len(currentNum) > 0 && (c == 'h' || c == 'H') {
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isHours = true
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val, _ := strconv.Atoi(currentNum)
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hours = val
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currentNum = ""
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for _, token := range strings.Fields(strings.ToLower(a.Duration)) {
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value, err := strconv.Atoi(token)
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if err == nil {
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currentValue = value
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hasValue = true
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continue
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}
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if !hasValue {
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continue
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}
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switch {
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case strings.HasPrefix(token, "h"):
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hours = currentValue
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hasValue = false
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case strings.HasPrefix(token, "m"):
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minutes = currentValue
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hasValue = false
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}
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}
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if currentNum != "" {
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val, _ := strconv.Atoi(currentNum)
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if isHours {
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hours = val
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} else {
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minutes = val
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}
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if hasValue {
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minutes = currentValue
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}
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return float64(hours*60+minutes) * 60
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}
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