fix: add no-cache headers for static assets
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@@ -43,6 +43,15 @@ func withMimeTypes(next http.Handler) http.Handler {
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})
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}
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func noCache(next http.Handler) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Cache-Control", "no-cache, no-store, must-revalidate")
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w.Header().Set("Pragma", "no-cache")
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w.Header().Set("Expires", "0")
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next.ServeHTTP(w, r)
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})
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}
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func NewAuthLimiter() *pkgmiddleware.Limiter {
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return pkgmiddleware.NewLimiter(pkgmiddleware.Config{
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MaxAttempts: 5,
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@@ -68,12 +77,12 @@ func NewRouter(cfg Config) http.Handler {
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})
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playbackHandler := playback.NewHandler(playbackSvc, cfg.JikanClient)
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// Serve static files
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fs := http.FileServer(http.Dir("./static"))
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// Serve static files with no-cache headers
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fs := noCache(http.FileServer(http.Dir("./static")))
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mux.Handle("/static/", http.StripPrefix("/static/", fs))
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// Serve built frontend assets
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dist := http.FileServer(http.Dir("./dist"))
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// Serve built frontend assets with no-cache headers
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dist := noCache(http.FileServer(http.Dir("./dist")))
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mux.Handle("/dist/", http.StripPrefix("/dist/", withMimeTypes(dist)))
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// Serve Apple Touch Icons from static directory
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